What was perhaps less understood ahead of release was that Fuse was set on extending some of this thinking into multiplayer, too. During the review phase, I booted up multiplayer with the dim expectation that it would be a standard affair that defanged Galactic Racer‘s design and blunted its originality in pursuit of a strictly level playing field. I was wrong. After further testing on live servers, I’m ready to call this the best multiplayer racing mode in years. I expect it will be quite influential.